Gummis for Gamers

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This was my very first 3D modeling and animation, produced for the Fall 2009 Digital Animation class at CSUMB: I did the modeling and camera angles in Autodesk Maya, and then composited the scenes in Adobe After Effects. My bedroom/studio actually looks something like this, except the 3D version is much neater. This isn't to be taken as a promotional for gummi bears of any particular brand, btw, hahaha... Also, I forgot in the credits to thank artist Feeny as I included an homage to his Anatomie Gummi Bar art. Unless you scrub through it you can't really see it any detail, but it's tacked to the artboard near the digital sketch of a gummi bear. By the time I realized the omission I had run out of time and had to submit it as a final project.

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